Understanding Prestige

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Sir Chris
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Understanding Prestige

Post by Sir Chris » Wed Apr 14, 2010 1:06 pm

Just thought I would post an explanation that helped me understand how to "work" your prestige for dungeoneering.
And beleive it or not...it was from RSOF!!
Sideshow


14-Apr-2010 13:33:01
Last edited on 14-Apr-2010 13:40:45 by Sideshow
Alright, well prestige is simply a measure of how many levels you have completed in a row. At the end of a game, you get experience for the floor you just completed as well your prestige level. The higher your prestige level is the more experience you will get.

The trick to this is that if you only get bonus experience from your prestige level the first time you beat a certain floor. If you look at the floor select screen when you are forming your party and the floor you are looking at has a flag on it to show that it has been completed, then you will get no prestige experience from completing that floor, thus decreasing your overall experience.

The solution to this is to reset your prestige. So if you have completed 10 floors in a row, you can go back and complete floors 1-10 again and recieve the high prestige bonus for all of them.

The downside to resetting your prestige is that it is a measure of the number of floors you have completed in a row. If you reset your prestige after doing 10 floors, and then you unlock level 11, you will have to go back and complete all 10 floors as well as the new one in order to raise your prestige level again.

In short, resetting your prestige is a great idea if you are a very high dungeoneering level and you are required to make many different trips between levels. However, at these early stages it makes no sense for us to reset our prestige levels because we are still unlocking new floors at a relatively fast rate.

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Re: Understanding Prestige

Post by onezerobin » Wed Apr 14, 2010 3:17 pm

BUMP !

Thank you , one more useful guide for the new skill.

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Re: Understanding Prestige

Post by Pa7uL » Wed Apr 14, 2010 6:44 pm

i'm really glad i joined this clan! some of you seem vary apt at finding vary useful information. thanks!

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Re: Understanding Prestige

Post by pupdog5oh » Wed Apr 14, 2010 10:42 pm

Thanks, best explanation I've read so far.


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Re: Understanding Prestige

Post by Garnoidish » Fri Apr 16, 2010 1:51 pm

Prestige works
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Dr Brad
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Re: Understanding Prestige

Post by Dr Brad » Fri Apr 16, 2010 10:00 pm

Any advice on when it's appropriate to reset the ring?
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Re: Understanding Prestige

Post by Dave » Sat Apr 17, 2010 2:58 am

Here's my current plan:

1) Get to as high of a floor as I can without repeating.
2) Reset Prestige.
3) Complete several low floors (on small map size) until the "floor" part of experience is decent (probably until floor 20-25).
4) Go in a team of five on a large map for the remaining floors until I can't access any more.
5) Repeat.

I think that should yield some of the best experience I can get. Maybe.

As for your question Brad, its best to reset it only after you've completed all the floors you can obtain once. Any more or less is a waste, as it uses your last "floor streak" to determine the prestige points you get.
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Re: Understanding Prestige

Post by TrixStar » Sat Apr 17, 2010 3:36 am

I thought this was very well put as well. from the high level forum

Prestige is the most important yet most confusing part of Dungeoneering.

I think this deserves its own thread here because some people here don't use outside forums, and are ready to give up on the new minigame before even trying it, because it is frustratingly slow at first and confusing. For those of us who understand how it works and why it's important, we can answer questions for people trying to figure it out.

When you open your ring interface you'll see 3 things right at the bottom. Current progress, previous progress, and a reset button.

Prestige is how many unique floors you have completed, and it goes up automatically when you go to a new floor. You only get a prestige bonus once per floor.

After you finish floor 1, it will say current progress 1, previous progress 0. Your xp will be very slow at first. So at floor 1 you'll have 1 prestige, 2 on 2, 3 on 3 etc. I don't remember exactly, but after floor 3 or so, it may tell you that you can't get more xp. So exit the dungeon and open your ring interface. Click reset and your current progress will now be 0 and your previous progress will now be 3.

Then you have to go back and start all over at floor one again. Except this time on floor 1 you'll have 3 prestige, 3 on 2, and 3 on 3. You'll be able to unlock floors 4 and 5, but once you pass 3, your prestige will no longer be fixed on 3. It will be 4 on 4 and 5 on 5. At 5 you may need to reset again if you can't go any higher.

Exit and click reset. Now you'll be current progress 0, previous progress 5. And you start all over at lvl 1 again and go as high as you can. You xp at lvl 1 will be even higher than before. At lvl 1 and 1 prestige, you get 80 xp. At lvl 1 and 21 prestige, you get over 2k xp. The prestige multiplier is the most important thing when training dungeoneering. If you repeat a floor then you'll lose that multiplier.

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Re: Understanding Prestige

Post by TrixStar » Sat Apr 17, 2010 4:16 am

Also from high level forum, people are working through training methods trying to "crack" the code to get the fastest way to level.

Just did floor 6, prestige 23, all doors at COMPLEXITY 1.

As predicted my base xp was HUGELY modified. This is wrong imo. Why are we being penalised twice? The bonus rooms modifier should take care of the lessened rooms and the Complexity modifier should control that we don't have to skill. Base XP & Base Prestige XP SHOULD NOT CHANGE!

What happened :
----------------------
Base Floor XP = 92
Base Prestige(23) XP = 632
Average XP = 362 BASE XP

Modifiers:
Dung Size : Small = 0%
Bonus Rooms : 0%
Difficulty 1 = 0%
COMPLEXITY 1 = -54% (why 54, it only says 50 when you pick it)
Level modifier = 10% (what is this btw , it always seems to be 10%
Guide mode = -4% (Why can't I turn this off?)
Total Modifier = 49% ??? this doesn't even add up - guess there must be rounding diff again - I calculate it at 52%
Total XP = 178

Admittedly it only took about 7 to 8 minutes, but you still have to allow for having to go out and reset the complexity , etc. Plus that interminably slow progress window at the end. It really needs a click to continue option.


What SHOULD have happened:
----------------------
Base Floor XP = 360
Base Prestige(23) XP = 2482 (this is the value I should have received based on my current prestige run)
Average XP = 1421 BASE XP

Modifiers:
Dung Size : Small = 0%
Bonus Rooms : 0%
Difficulty 1 = 0%
COMPLEXITY 1 = -50%
Level modifier = 10%
Guide mode = 0%
Total Modifier = 60%
Total XP = 852 TOTAL XP


What would have happened had it been done at COMPLEXITY 6
----------------------
Base Floor XP = 360
Base Prestige(23) XP = 2482
Average XP = 1421 BASE XP

Modifiers:
Dung Size : Small = 0%
Bonus Rooms : 13%
Difficulty 1 = 0%
COMPLEXITY 6 = 0%
Level modifier = 10%
Guide mode = 0%
Total Modifier = 122% (must be a rounding diff)
Total XP = 1734 TOTAL XP

Time around 20 to 30 mins.

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Re: Understanding Prestige

Post by TrixStar » Sat Apr 17, 2010 4:18 am

I can see why the base xp is reduced because otherwise it would appear faster to grind at complexity 1. Maybe what should happen is Complexity penalty should be more harsh and the bonus room modifier should be better. The base XP should still be fixed. This would keep the xp rates about the same but make it more obvious and it would then match the knowledgebase explanation.

It doesn't make sense the way it is now.

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Re: Understanding Prestige

Post by Alex » Sat Apr 17, 2010 7:49 am

Aha! I just posted on the other topic about it, didn't see this one. Tough break for me, useful information though definitely! 8)

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Re: Understanding Prestige

Post by Dave » Sat Apr 17, 2010 12:06 pm

In answer to "What is level modifier?" It is based on the monsters that you kill/leave alive. I've tried "rushing" thought the entire dungeon only killing monsters that I had to and got as low as a -10% (didn't kill anything that run).

So far what I can see as to get the most out of the level you're completing is do it on complexity 6, view all rooms and kill everything (can leave the hunter monsters though) without dieing.
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Re: Understanding Prestige

Post by RedFalling » Sat Apr 17, 2010 4:28 pm

another tip is for those of you that don't bother using summoning like me. When you get those blue and crimson charms, ALCH THEM!! the blues are around 12k and when you need to kill a boss and have no food or armor, that money adds up fast. Also, Alching armor and weapons will give you double the money the smuggler would give you for buying said items.
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Re: Understanding Prestige

Post by Rielle Mayor » Sat Apr 17, 2010 6:41 pm

Is it actually worth it to use summoning though? it seems by the time i would have all the mats for it im done with the floor

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