Moderators: Citadel Overseer, Media, Liaison Team
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Cally Raven
- Site Admin

- Posts: 6102
- Joined: Tue Aug 02, 2011 10:06 am
- RSN: Cally Raven
- Location: Bolton
Post
by Cally Raven » Mon Feb 09, 2015 10:51 am
The player poll determined that some monsters would become agressive again, today's update is also to make combat faster, frantic and more fluid (Their words not mine :lol: )
The link below gives a list of the monsters that are now aggressive
Monsters will remain aggressive unless:
Your combat level is more than double theirs.
You've stayed in the area for longer than five minutes.
http://services.runescape.com/m=news/ni ... unity_news

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Forever_Mad
- Posts: 90
- Joined: Thu Mar 01, 2012 11:06 pm
- RSN: Forever_Mad
Post
by Forever_Mad » Mon Feb 09, 2015 12:13 pm
Yeah it looks pretty good, until i went to edimmu's
Can't do damage on them now, waiting for a hotfix
BOOOOOOOOOOOOOOO
[sig]2013_Interclan_Forever.png[/sig]
[sig]2014_01_div_3rd.png[/sig] [sig]2014_01_slayer_3rd.png[/sig] [sig]2014_02_agility_1st.png[/sig]
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Forever_Mad
- Posts: 90
- Joined: Thu Mar 01, 2012 11:06 pm
- RSN: Forever_Mad
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by Forever_Mad » Mon Feb 09, 2015 2:14 pm
Sorry forgot it is fixed now!

[sig]2013_Interclan_Forever.png[/sig]
[sig]2014_01_div_3rd.png[/sig] [sig]2014_01_slayer_3rd.png[/sig] [sig]2014_02_agility_1st.png[/sig]
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Touristguide
- Clan Member

- Posts: 943
- Joined: Fri Dec 18, 2009 2:52 pm
- RSN: Touristguide
- Location: Florida's 1st Coast
Post
by Touristguide » Fri Feb 13, 2015 8:25 am
So the key is to stay alive for 5 minutes.... Hmmmm
Well,at least I'm safe from chickens and imps on the double combat level rule
