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SotC: Build Tick 15
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SotC: Build Tick 15
Welcome to the State of the Citadel, Build Tick 15, where I post our weekly progress building the best award-winning citadel resources can buy.
The Important Part
Gather 10% of your cap at the Summoning Obelisk. Cut at least 5305 logs, mine 6640 stone, smith 4270 bars and 3285 precious bars, and weave 4425 cloth this week. Check the target goals in-game to see what needs to be worked on.
What's New
We've upgraded to T5 Storehouse with a 2k resource cap! We also have an upgraded Kiln and Loom.
Upkeep
Logs: 3435
Stone: 3270
Bars: 2600
Precious Bars: 1315
Cloth: 250
Upgrades (selected)
T5 Battlefield: 900 logs, 1500 stone, 1500 bars, 1800 precious bars, 3600 cloth
T5 Woodcutter: 1700 logs, 1000 stone, 150 bars, 70 precious bars, 200 cloth
T5 Mine: 350 logs, 650 stone, 400 bars, 200 precious bars, 350 cloth
T5 Furnace: 700 logs, 1600 stone, 100 bars, 100 precious bars, 350 cloth
T3 Loom: 250 logs, 500 stone, 150 bars, 50 precious bars, 150 cloth
T2 Summoning: 270 logs, 270 stone, 70 bars, 70 precious bars, 255 cloth
Customizations
Grand Armadyl Statue: 62% complete (47990/80000 stone, 15207/25000 bars, 12892/20000 pbars)
Pristine Keep Door: 1% complete (2952/200000 logs, 0/20000 bars, 0/20000 pbars)
Filigreed frame with Brocade banner: 2% complete (0/10000 logs, 0/12000 bars, 3066/55000 cloth)
Resources
Try and do 10% of your cap at the Obelisk. Do not over-gather ore or charcoal as we cannot store them in the storehouse, we want to finish the week with 0 ore and 0 charcoal. We're gathering for a T2 Obelisk and T5 Furnace, as well as upgrading to T5 Battlefield. This leaves the total upkeep + upgrade resource requirement at a low 5305 logs, 6640 stone, 4270 bars, 3285 precious bars, and 4425 cloth. In-game targets have been set to reflect this. After the upkeep + upgrade requirements are met I'll adjust the goals upward to cover customizations. Customizations always come after any building upgrades.
Next Week
We'll have upgraded buildings and keep working towards the requirements for a T6 Citadel.
How to read the resources screen
To access the resources screen, click the Citadel Interface button (where you'd normally bring up the map) and then click the view resources tab:
The different resources are listed, along with the quantity gathered. The red bar shows how much we need for upkeep, this is the most critical. Yellow is how much we need for the marked building upgrades, also critical for our progress. The green is the surplus that'll be put towards customizations or stored in the storehouse. The blue marker (not shown) is our primary target while the yellow markers are other targets. I set these targets to (usually) upkeep + upgrade + storehouse cap.
You can find a simplified version in your production tab:
Here we see that there is much more stone gathered than timber, so in this case you should concentrate your efforts on cutting roots. As more and more types of resources are gathered it'll be your responsibility to check these screens and determine where your efforts are needed.
Check out available options in the game guide: http://www.runescape.com/kbase/guid/cla ... mbers_only
The Important Part
Gather 10% of your cap at the Summoning Obelisk. Cut at least 5305 logs, mine 6640 stone, smith 4270 bars and 3285 precious bars, and weave 4425 cloth this week. Check the target goals in-game to see what needs to be worked on.
What's New
We've upgraded to T5 Storehouse with a 2k resource cap! We also have an upgraded Kiln and Loom.
Upkeep
Logs: 3435
Stone: 3270
Bars: 2600
Precious Bars: 1315
Cloth: 250
Upgrades (selected)
T5 Battlefield: 900 logs, 1500 stone, 1500 bars, 1800 precious bars, 3600 cloth
T5 Woodcutter: 1700 logs, 1000 stone, 150 bars, 70 precious bars, 200 cloth
T5 Mine: 350 logs, 650 stone, 400 bars, 200 precious bars, 350 cloth
T5 Furnace: 700 logs, 1600 stone, 100 bars, 100 precious bars, 350 cloth
T3 Loom: 250 logs, 500 stone, 150 bars, 50 precious bars, 150 cloth
T2 Summoning: 270 logs, 270 stone, 70 bars, 70 precious bars, 255 cloth
Customizations
Grand Armadyl Statue: 62% complete (47990/80000 stone, 15207/25000 bars, 12892/20000 pbars)
Pristine Keep Door: 1% complete (2952/200000 logs, 0/20000 bars, 0/20000 pbars)
Filigreed frame with Brocade banner: 2% complete (0/10000 logs, 0/12000 bars, 3066/55000 cloth)
Resources
Try and do 10% of your cap at the Obelisk. Do not over-gather ore or charcoal as we cannot store them in the storehouse, we want to finish the week with 0 ore and 0 charcoal. We're gathering for a T2 Obelisk and T5 Furnace, as well as upgrading to T5 Battlefield. This leaves the total upkeep + upgrade resource requirement at a low 5305 logs, 6640 stone, 4270 bars, 3285 precious bars, and 4425 cloth. In-game targets have been set to reflect this. After the upkeep + upgrade requirements are met I'll adjust the goals upward to cover customizations. Customizations always come after any building upgrades.
Next Week
We'll have upgraded buildings and keep working towards the requirements for a T6 Citadel.
How to read the resources screen
To access the resources screen, click the Citadel Interface button (where you'd normally bring up the map) and then click the view resources tab:
The different resources are listed, along with the quantity gathered. The red bar shows how much we need for upkeep, this is the most critical. Yellow is how much we need for the marked building upgrades, also critical for our progress. The green is the surplus that'll be put towards customizations or stored in the storehouse. The blue marker (not shown) is our primary target while the yellow markers are other targets. I set these targets to (usually) upkeep + upgrade + storehouse cap.
You can find a simplified version in your production tab:
Here we see that there is much more stone gathered than timber, so in this case you should concentrate your efforts on cutting roots. As more and more types of resources are gathered it'll be your responsibility to check these screens and determine where your efforts are needed.
Check out available options in the game guide: http://www.runescape.com/kbase/guid/cla ... mbers_only
Re: SotC: Build Tick 15
Wednesday Status
28 clannies have visited with 40.1% utilization.
The following resources are waiting to be used up:
505 charcoal
43 precious ore
We also have 3166 wildcard minions. Primary goal is now logs.
The following resources are waiting to be used up:
505 charcoal
43 precious ore
We also have 3166 wildcard minions. Primary goal is now logs.
Re: SotC: Build Tick 15
resources gathered / (clan members visited * resource cap)
Re: SotC: Build Tick 15
Tamal wrote:resources gathered / (clan members visited * resource cap)
Re: SotC: Build Tick 15
'J' notation, you have to love it!
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Re: SotC: Build Tick 15
Thursday Status
43 clannies have visited with 50.5% utilization.
The following resources are waiting to be used up:
70 charcoal
82 ore
90 precious ore
We also have 4726 wildcard minions.
The following resources are waiting to be used up:
70 charcoal
82 ore
90 precious ore
We also have 4726 wildcard minions.
Re: SotC: Build Tick 15
I'll be making my first visit to the citadel this afternoon. do I need to bring a pickaxe or whatever? I have no idea what I'm doing, but it looks like stone is what's needed.
[url=http://runetrack.com/profile.php?user=Sanockij][img]http://runetrack.com/sigs/stat/ice/1_fe ... nockij.png[/img][/url]
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[url=http://runetrack.com/progress.php?user= ... =summoning][img]http://runetrack.com/sigs/goal/gold/sum ... nockij.png[/img][/url]
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[url=http://runetrack.com/progress.php?user= ... oodcutting][img]http://runetrack.com/sigs/goal/wood/woo ... nockij.png[/img][/url]
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- Darth Kaz2
- Inactive
- Posts: 1191
- Joined: Tue Oct 13, 2009 3:18 pm
- RSN: Darth Kaz2
- Location: Virginia, USA
Re: SotC: Build Tick 15
San, you don't need to bring anything...it just assumes you have the tools you need to mine, WC, smith, etc.
If I were you I would mine stone...it looks like we still need some for the upgrades, and any extra will go to the large projects we are accumulating to build. Also, if you can, do 10% of your maxcap at the summoning plot...the minions you produce there are like wildcards...they can be applied to anything!
Later.
ps...Training on Tuesday or Wednesday duringthe clan events is really fun...I look forward to it each week! If the times are good for you, try working on the cit then.
If I were you I would mine stone...it looks like we still need some for the upgrades, and any extra will go to the large projects we are accumulating to build. Also, if you can, do 10% of your maxcap at the summoning plot...the minions you produce there are like wildcards...they can be applied to anything!
Later.
ps...Training on Tuesday or Wednesday duringthe clan events is really fun...I look forward to it each week! If the times are good for you, try working on the cit then.
Re: SotC: Build Tick 15
We've hit our upkeep + upgrade goals so I've rolled in our customization goals:
Saturday Status
58 clannies have visited with 53.0% utilization.
The following resources are waiting to be used up:
467 ore
We also have 6194 wildcard minions.
Saturday Status
The following resources are waiting to be used up:
467 ore
We also have 6194 wildcard minions.
Re: SotC: Build Tick 15
Minions are used as a wildcard resource. They are automatically applied to the first item we haven't covered. While I don't account for them in the goals due to complexity, they are still used every week.
- Dr Brad
- KoA Alumni
- Posts: 11697
- Joined: Thu Jan 15, 2009 8:44 pm
- RSN: Dr Brad
- Location: near Washington, DC, USA
- Contact:
Re: SotC: Build Tick 15
Are they only used to maintain the citadel or also to advance its tiers?
Re: SotC: Build Tick 15
Resources are used for both, so minions can be used for both. Of we didn't already have upkeep covered then the minions would go towards upkeep.