logo
The Runescape clan for adults
New EOC system
Moderators: Citadel Overseer, Media, Liaison Team
New EOC system
Is it possible one of you informative KoA members can post something in regards to EOC and what gets worn with what? I think that would be most helpful. Thank you in advance!!
Re: New EOC system
The most important thing to do is to go over your abilities and read what does what, for example there are stunning attacks and then there are attacks that do increased damage against stunned opponents. Or another example, moves that cause damage over time abilities are probably not what you want to use at the end of the fight 
As for armour types, all armour has classifications and when you hover your mouse over it, it will say "melee/ranged/mage/all' you should be wearing armour which suits the type of combat you are using and also bring any additional equipment you desire such as a off-hand weapon or shield. For example, skill capes are all armour types so it doesn't negatively affect your attack bonuses however if you were using a fire cape (which is melee based) while using magic you may not hit so well.
In general what will probably decide whether or not you are dual-wielding or using a shield is your incoming damage but the healing abilities of a shield can be used right after equipping one so it's not necessary to keep out the whole time.

As for armour types, all armour has classifications and when you hover your mouse over it, it will say "melee/ranged/mage/all' you should be wearing armour which suits the type of combat you are using and also bring any additional equipment you desire such as a off-hand weapon or shield. For example, skill capes are all armour types so it doesn't negatively affect your attack bonuses however if you were using a fire cape (which is melee based) while using magic you may not hit so well.
In general what will probably decide whether or not you are dual-wielding or using a shield is your incoming damage but the healing abilities of a shield can be used right after equipping one so it's not necessary to keep out the whole time.
[color=#FFFF00]"All that is gold does not glitter, Not all those who wander are lost"[/color]
[sig]2012_07_dung2.jpg[/sig]
[sig]2012_11_slayer3.png[/sig]
[sig]2012_07_dung2.jpg[/sig]
[sig]2012_11_slayer3.png[/sig]
- Dr Brad
- KoA Alumni
- Posts: 11697
- Joined: Thu Jan 15, 2009 8:44 pm
- RSN: Dr Brad
- Location: near Washington, DC, USA
- Contact:
Re: New EOC system
It's important to figure out how to set up your action bar. There are 5 bar saves available. I'm thinking of using my action bars (for combat) as follows:
Bar 1: melee with shield*
Bar 2: melee with 2-handed weapon*
Bar 3: melee with 2 weapons* (use of offhand weapons in dual wielding)
Bar 4: range*
Bar 5: mage*
*Populated with the appropriate abilities for the bar: basic -> threshold -> ultimate
Bar 1: melee with shield*
Bar 2: melee with 2-handed weapon*
Bar 3: melee with 2 weapons* (use of offhand weapons in dual wielding)
Bar 4: range*
Bar 5: mage*
*Populated with the appropriate abilities for the bar: basic -> threshold -> ultimate
Re: New EOC system
Something else I learned from watching one of the rs homepage videos is you auto-heal once you enter a bank! No more scrabbling to find food after leaving a fight and going to the bank - YAY!
-
- Clan Member
- Posts: 2289
- Joined: Fri Mar 05, 2010 5:42 pm
- RSN: Shortstuff
Re: New EOC system
Here is a link to alot of slayer monsters and their weaknesses from the EoC update
http://slayernest.subject-line.com/t216 ... ks-in-beta
http://slayernest.subject-line.com/t216 ... ks-in-beta
- Attachments
-
- 3346gbq.png (98.64 KiB) Viewed 5153 times
- Cally Raven
- Site Admin
- Posts: 6102
- Joined: Tue Aug 02, 2011 10:06 am
- RSN: Cally Raven
- Location: Bolton
- Dr Brad
- KoA Alumni
- Posts: 11697
- Joined: Thu Jan 15, 2009 8:44 pm
- RSN: Dr Brad
- Location: near Washington, DC, USA
- Contact:
Re: New EOC system
Many thanks, Dan! (I wonder if the life points for these monsters changed from beta to EoC release.)
Re: New EOC system
Everyone.......
At the weekend, myself and Dan will go on Mumble and talk anyone through who is having trouble with the new system!
keep at it! It's actually very good when u can work it!!!!
Andy
At the weekend, myself and Dan will go on Mumble and talk anyone through who is having trouble with the new system!
keep at it! It's actually very good when u can work it!!!!
Andy
[url=http://runetrack.com/profile.php?user=Diplomatt][img]http://runetrack.com/sigs/stat/bricks/p ... lomatt.png[/img][/url]
[url=http://runezone.com][img]http://runezone.com/sig/title/saraaltar ... lomatt.png[/img][/url]
[url=http://runezone.com][img]http://runezone.com/sig/title/saraaltar ... lomatt.png[/img][/url]
- Dr Brad
- KoA Alumni
- Posts: 11697
- Joined: Thu Jan 15, 2009 8:44 pm
- RSN: Dr Brad
- Location: near Washington, DC, USA
- Contact:
Re: New EOC system
If you want to quickly target your opponent, you can assign a hot key to the "target" function.
Right click on the "select-target" icon (left corner above action bar) >
Choose "customize keybind" >
Press the key on your keyboard for which you want to bind the target function
Right click on the "select-target" icon (left corner above action bar) >
Choose "customize keybind" >
Press the key on your keyboard for which you want to bind the target function
- Satrianisaxe
- Posts: 688
- Joined: Sun Jul 24, 2011 6:33 pm
- RSN: Satrianisaxe
- Location: Liverpool, via Glasgow, Abu Dhabi and Manchester!!
Re: New EOC system
Excellent guide Dan, appreciate it. Can I just make one wee alteration in that Abysal Demons are weak to slash and not Water as I discovered almost to my cost!! Really helpful tho and weekend Mumble is a great idea too. I will be there if I still coherent (like I ever am coherent) after the Waterloo Beer Festival!!!
- Kevinsaurus
- Posts: 378
- Joined: Fri Oct 07, 2011 2:29 am
- RSN: Kevinsaurus
- Location: USA (EST)
Re: New EOC system
I'd throw in a couple more bars probably:Dr Brad wrote:It's important to figure out how to set up your action bar. There are 5 bar saves available. I'm thinking of using my action bars (for combat) as follows:
Bar 1: melee with shield*
Bar 2: melee with 2-handed weapon*
Bar 3: melee with 2 weapons* (use of offhand weapons in dual wielding)
Bar 4: range*
Bar 5: mage*
*Populated with the appropriate abilities for the bar: basic -> threshold -> ultimate
Bar 6: Skilling bar (for things such as mining or superheating or such)
Bar 7: DUNGEONEERING! This is definitely a must for dungeoneering. I'd put home teleport, create gatestone, teleport to personal gatestone, teleport to group gatestone, and the magic ability Surge, which lets you sprint 10 squares quickly every 20 seconds (this can save time for running paths and doors and such).
[center][url=http://runetrack.com/profile.php?user=Kevinsaurus][img]http://runetrack.com/sigs/stat/t5lejie/ ... saurus.png[/img][/url]
[sig]2012_08_magic2.png[/sig][/center]
[sig]2012_08_magic2.png[/sig][/center]
Re: New EOC system
There are only 5 action bars available Kev :/
Do you have any idea if 2h is still the best weapon for dungeoneering by the way?
Do you have any idea if 2h is still the best weapon for dungeoneering by the way?
- Kevinsaurus
- Posts: 378
- Joined: Fri Oct 07, 2011 2:29 am
- RSN: Kevinsaurus
- Location: USA (EST)
Re: New EOC system
Whaaa there's only 5? Crap. Well shoot... I'd still make Dg one of them though for sure. The skilling one could be optional.Imp334 wrote:There are only 5 action bars available Kev :/
Do you have any idea if 2h is still the best weapon for dungeoneering by the way?
And 2h is still the best weapon for now. Once they release dual weapons in DG, I'll have to test that out, but for now, yeah.
[center][url=http://runetrack.com/profile.php?user=Kevinsaurus][img]http://runetrack.com/sigs/stat/t5lejie/ ... saurus.png[/img][/url]
[sig]2012_08_magic2.png[/sig][/center]
[sig]2012_08_magic2.png[/sig][/center]
Re: New EOC system
The Skeletal Horror appears to be buggy. I fought him using full dragon, plus a dragon mace and dragonfire shield. When the battle started, his hitpoints were about 10 percent of his health bar. It only took 1 hit to go through each of his phases, and 6 hits total to kill him.
However, be careful. If Jagex actually fixes this bug, he may suddenly become very tough.
I had planned to use mage pray and turmoil against him, but in his current pathetic state, that's not necessary. I don't think he even hit me.
However, be careful. If Jagex actually fixes this bug, he may suddenly become very tough.
I had planned to use mage pray and turmoil against him, but in his current pathetic state, that's not necessary. I don't think he even hit me.
Frobozz the Wizard

Because you have to burn. In order to shine.

Because you have to burn. In order to shine.
Re: New EOC system
I'm sure we will be speaking lots over the weekend!!!!!Diplomatt wrote:Everyone.......
At the weekend, myself and Dan will go on Mumble and talk anyone through who is having trouble with the new system!
keep at it! It's actually very good when u can work it!!!!
Andy

