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Agility & Anima Islands
Moderators: Citadel Overseer, Event Team, Media, Liaison Team
Agility & Anima Islands
I'll be running a couple of weekly events I did for my old clan. Feel free to add them to the roster.
Felkyr's Agility Extension Program (Saturdays)
10:00 Meet at the Barbarian Agility Course.
10:00-10:05 Banter.
10:05 Challenge gem placed, set on 5min count-down timer.
10:05-10:10 Buy-in time (100k, open to all, max 50ppl).
10:10-10:30 Round one.
10:30 Round one ends. Winner takes all.
10:30-10:35 Banter.
10:35 Challenge gem placed, set on 5min count-down timer.
10:35-10:40 Buy-in time (100k, open to all, max 50ppl).
10:40-11:00 Round two.
11:00 Round two ends. Winner takes all.
&
Felkyr's Anima Islands Expedition (Sundays)
10:00 Meet on Tuska.
10:00-10:05 Chat / Gear.
10:05-10:10 Grouping (4 per group).
10:10-10:30 Round one.
10:30-10:35 Chat / Gear.
10:35-10:40 Grouping (4 per group).
10:40-11:00 Round two.
In both occasions, I don't mind if people only have half an hour to spare and want to turn up for a single round rather than the full event. I also don't mind (more so relevant to Anima Islands) carrying people / talking them through how to do each stage. I know D&Ds can be daunting to new players if they feel they are expected to perform well right away.
Felkyr's Agility Extension Program (Saturdays)
10:00 Meet at the Barbarian Agility Course.
10:00-10:05 Banter.
10:05 Challenge gem placed, set on 5min count-down timer.
10:05-10:10 Buy-in time (100k, open to all, max 50ppl).
10:10-10:30 Round one.
10:30 Round one ends. Winner takes all.
10:30-10:35 Banter.
10:35 Challenge gem placed, set on 5min count-down timer.
10:35-10:40 Buy-in time (100k, open to all, max 50ppl).
10:40-11:00 Round two.
11:00 Round two ends. Winner takes all.
&
Felkyr's Anima Islands Expedition (Sundays)
10:00 Meet on Tuska.
10:00-10:05 Chat / Gear.
10:05-10:10 Grouping (4 per group).
10:10-10:30 Round one.
10:30-10:35 Chat / Gear.
10:35-10:40 Grouping (4 per group).
10:40-11:00 Round two.
In both occasions, I don't mind if people only have half an hour to spare and want to turn up for a single round rather than the full event. I also don't mind (more so relevant to Anima Islands) carrying people / talking them through how to do each stage. I know D&Ds can be daunting to new players if they feel they are expected to perform well right away.
Re: Agility & Anima Islands
I'll stick them on Calendar, are the times game time?
Re: Agility & Anima Islands
Oh yeah, they are.
I tried to check the calendar earlier to make sure there were no clashes, but several elements on that page don't load for me, including the calendar. I tried turning off my adblocker and html5 autoplay blocker, but didn't change anything (not that I expected it would). It obviously appears correctly for you?
I tried to check the calendar earlier to make sure there were no clashes, but several elements on that page don't load for me, including the calendar. I tried turning off my adblocker and html5 autoplay blocker, but didn't change anything (not that I expected it would). It obviously appears correctly for you?
Re: Agility & Anima Islands
Oh strange, yeah works across chrome, Firefox and edge for me, but from past experience that doesn't exclude a bug in our code 
can you post or pm me a screenshot?
just to check its not an old url is it here?
https://koaclan.co.uk/events.php
edit: how it should look

can you post or pm me a screenshot?
just to check its not an old url is it here?
https://koaclan.co.uk/events.php
edit: how it should look
Re: Agility & Anima Islands
Oh yeah, that works fine. I was following the calendar link from the thread pinned to the top of this forum (https://koaclan.co.uk/forums/viewtopic.php?f=54&t=2918).
Re: Agility & Anima Islands
oh wow yeah that is an old link
that's the problem with 10 year old forums, some old links sneak thru lol
fixed now

that's the problem with 10 year old forums, some old links sneak thru lol
fixed now
Re: Agility & Anima Islands
was hoping to make agility but my cousin is coming over for coffee at 10. Should make tomorrow, tho I'll have to have a read up, never been.
Re: Agility & Anima Islands
Don't worry about the research. I've talked people through it before who I've convinced to come along with no prior experience. I really don't mind. I'll be doing it every week, so you'll get good at it in no time.
Re: Agility & Anima Islands
Some clannies came to explore the Anima Islands with me today. They were quick learners. Me, not so much (took me like 15mins to work out the grouping tool) lol. It's a nice D&D, with decent exp-rates, and the reward shop caters for all tastes, whether you're into cosmetics/emotes, armour, or abilities.


- Cally Raven
- Site Admin
- Posts: 6102
- Joined: Tue Aug 02, 2011 10:06 am
- RSN: Cally Raven
- Location: Bolton
Re: Agility & Anima Islands
Apologies for my absence last weekend. I was stuck out of town for an extra day longer than I had planned. Events will continue next weekend as usual.
Re: Agility & Anima Islands
Hi clannies, I'll need to postpone my events until further notice. Need more time for study over the next few weeks.
- Cally Raven
- Site Admin
- Posts: 6102
- Joined: Tue Aug 02, 2011 10:06 am
- RSN: Cally Raven
- Location: Bolton
Re: Agility & Anima Islands
No worries, studies always come first
